
The initial goal is to virtually ‘build’ supermarkets of 1,200 square meters each, which would have a stock of 1,000 products. This could be easily considered the largest virtual-store-gone-real when compared to other mainly promotional attempts. However, it makes me wonder how many square meters of real space this application requires in order to be functional. It seems fascinating to be able to do your grocery shopping without any queues and having to carry your stuff back home, while enjoying a day outside. I’m looking forward to seeing the first results (and videos!) of this AR retail project.
It’s likely that the trend of online stores in the ‘real’ world is here to stay. Except for the examples that have been presented in our 10 Trends for 2013 on the application of virtual stores in the streets, another interactive shopping experience has been launched in China.
In collaboration with Unlocked, we explore the future of hybrid space and how the cultural sector and events industry can reap the benefits of this new urban frontier in the post-COVID city.
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